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Finally, after a long wait, the website of projects.blender.org has been migrated to Fusion Forge 5.0.1 and the layout has experienced an overhaul - integrating it more with the rest of the blender.org related sites.
After 2 years the Piovra Team relases a new version of the "Italian Renderfarm" script.
Ben Discoe from the virtual terrain project has published a very good tutorial on how to export from Blender to OSG with this exporter. You can find it here:
A first pre-alpha version is available for each tool !
Good news: I actually touched the exporter code, and it may be likely that finally, we may have some kind of animation exporter out there in near future! It may output garbage, it may be full of bugs, and I may never understand how the hell Blender's action system works, really, but it will do something!
http://www.dedalo-3d.com/index.php?filename=SXCOL/makehair/abstract.html
Si estás interesado en colaborar en la traducción de la documentación al español, subscrÃbete a la lista de colaboradores !.
This has been asked A LOT recently for some reason. I finally got off my butt and fixed the importer so that it works with modern Blender releases. At least the geometry importing seems to work just fine to me... Check out the unspeakable horror *now* from the CVS!
New SSS script to make photorealistic human skin:
Now there is a unique version for linux and mac, with any new feature, a new python installer and any fixed bug!