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- Date: 2009-11-22 04:59
- Sender: di mistic
- my file work fine in blender 2.49
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- Date: 2009-12-15 11:51
- Sender: Brecht Van Lommel
- I can't redo the crash on Linux 64 bit with Nvidia graphics card. Can you confirm if it is still a problem with the latest version?
If so, can you try to figure out more precisely why it happens, by trying to run the game in different draw modes, or deleting objects to get the simplest possible .blend file. Thanks!
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- Date: 2009-12-15 12:19
- Sender: di mistic
- thanks brecht :)
now my file work fine with latest blender 2.5 build,
but i found walk cycle in my file when play with blender 2.5 did not correct walk cycle
--i made this file in blender 2.49b
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- Date: 2010-01-26 17:04
- Sender: Brecht Van Lommel
- Moving this to the game engine tracker.
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- Date: 2010-03-10 17:26
- Sender: Mitchell Stokes
- The file appears to be working correctly. Can you try again with a more recent build of Blender?
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- Date: 2010-03-28 20:12
- Sender: di mistic
- test new blender 2.5alpha2 build 27780
this file, walk cycle didn't work!
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- Date: 2010-03-28 22:55
- Sender: Dalai Felinto
- we have another unrelated problem with armatures after revision 27766.
If you try any build before that it should work well (I tried your file here and it works). Wait a few days and this bug will be fixed. If the remaining problem is that the walking cycle is working but differently can you give more precise instructions on how to test it? Or could you reproduce that in a simplest file?
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- Date: 2010-03-28 23:16
- Sender: Dalai Felinto
- di mistic, the armature fix was solved and your file looks ok. Can you check with a build after rev. 27811 ?
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- Date: 2010-03-30 10:20
- Sender: di mistic
- ok, now i use blender 2.5 rev 27841
walk cycle work, but weird! =====================================
0. use blender 2.5 rev 27841 1. open file 2. p (start game) 3. press UP ARROW keyboard 4. hold down that's key(UP ARROW)one minute 5. you will see walk cycle work, but weird!
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0. use blender 2.49 1. open file 2. p (start game) 3. press UP ARROW keyboard 4. hold down that's key(UP ARROW)one minute 5. you will see walk cycle work, everything is ok :)
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- Date: 2012-06-27 02:39
- Sender: Mitchell Stokes
- The only problem I see with the supplied Blend file is playing two simultaneous actions on the same object, which is only doable in 2.6+ if you use layers. And since was a report with some issue from 2.5 and not 2.6, and see as the report is over two years old, I'm going to assume the bug has been fixed. If there is still a problem, the report can be reopened (or possibly a new report can be made since the original issue has been fixed and verified).
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- Date: 2012-06-27 14:41
- Sender: di mistic
- @ Mitchell Stokes: this file still dont work on new blender version 2.63 (sub 13), revision b'48298'.
you can compare how this file work on blender 2.49 and didnt work on blender 2.63.
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- Date: 2012-06-27 20:29
- Sender: Mitchell Stokes
- Okay, so looking at it again, I see two things that need to be changed to make the blendfile work in 2.6+:
* Change the priority on meneng to 1 * Change the play type on mlaku to Loop End
The first one as I said is a known issue and already reported elsewhere. I don't think the second issue is reported though. Although, I'm not sure if I want to try and support you had (positive pulse mode with play type for looping) since we have looping play types. However, since you're still having issues and you're actually responding still, I'll go ahead and reopen this bug report.
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- Date: 2012-06-28 08:53
- Sender: di mistic
- @ Mitchell Stokes:
thank.. i follow your instruction and now it's work fine in blender 2.63. you can close this report :)
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