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Blender 2.4x Bug Tracker: Browse
[#1139] Weight-painting problems in posemode
Date:
2004-04-09 10:05
Priority:
3
State:
Closed
Submitted by:
Chris M (
chrismontijn
)
Assigned to:
Ton Roosendaal (ton)
Group:
V 2.32 release
Resolution:
Fixed
Category:
Tools
Summary:
Weight-painting problems in posemode
Detailed description
Someone at Elysiun said it's a known problem (and maybe
someone is already working on it), if so, just ignore
this report. I post it because I couldn't find it
reported in the bugtracker.
Here's how I weight-paint:
- Parented mesh to skeleton (assign vertices to bones
automaticly)
- Go to posemode (ctrl tab)
- Pose my model
- exit posemode, select mesh, enter weight-paint mode
- try to assign weights
Now, sometimes it works and the vertex moves to a new
position and gets a different color, sometimes doesn't
and I can't figure out when it works and when it
doesn't. It seems to me to be at random (but of course
it isn't). But it happens every time, so it is repeatable.
Regards, Chris
windows 2000
Blender 2.32
nvidia geforce 4 ti 4600
videodrivers: 53.03
linux debian unstable
Blender 2.32
nvidia geforce 4 ti 4600
driver: 1.0-5336
Followup
No Followups Have Been Posted
Attached Files:
Name
Date
Download
weight-paint_test.blend
2004-04-09 18:42
Download
Changes:
Field
Old Value
Date
By
close_date
2004-08-18 10:57
2004-08-18 15:06
chrismontijn
close_date
2004-04-10 14:39
2004-08-18 10:57
ton
Resolution
Investigate
2004-04-10 14:39
ton
close_date
None
2004-04-10 14:39
ton
assigned_to
none
2004-04-10 14:39
ton
status_id
Open
2004-04-10 14:39
ton
File Added
189: weight-paint_test.blend
2004-04-09 18:42
chrismontijn
Resolution
New
2004-04-09 12:35
ton