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[#1142] draw faces in edit-mode bug

Date:
2004-04-09 15:09
Priority:
3
State:
Closed
Submitted by:
Yuriy Kliuch (yurec)
Assigned to:
Nobody (None)
Group:
V 2.32 release
Resolution:
Fixed
Category:
Interface
 
Summary:
draw faces in edit-mode bug
Detailed description
bug with every quad face (just create plane):
enable 'draw faces' in mesh tools 1,
hide (and reveal) consequently every vertex
(one at time!) of quad face,
we expect that every time we'll have just three
vertex (connected by two edges),
but in one case (not random) we see that the face
remain drawed.
If shading mode is solid we also get 'half face'
(triangle) on top of transluced.

I have suspicion that this is OpenGL bug
(or my video card: GeForce2 MX400 driver 6.14.10.5216
on WinXP)

Followup

No Followups Have Been Posted

 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
ResolutionInvestigate2004-04-10 13:33ton
close_dateNone2004-04-10 13:33ton
status_idOpen2004-04-10 13:33ton
ResolutionNew2004-04-09 15:56ton