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Blender 2.4x Bug Tracker: Browse
[#1142] draw faces in edit-mode bug
Date:
2004-04-09 15:09
Priority:
3
State:
Closed
Submitted by:
Yuriy Kliuch (
yurec
)
Assigned to:
Nobody (None)
Group:
V 2.32 release
Resolution:
Fixed
Category:
Interface
Summary:
draw faces in edit-mode bug
Detailed description
bug with every quad face (just create plane):
enable 'draw faces' in mesh tools 1,
hide (and reveal) consequently every vertex
(one at time!) of quad face,
we expect that every time we'll have just three
vertex (connected by two edges),
but in one case (not random) we see that the face
remain drawed.
If shading mode is solid we also get 'half face'
(triangle) on top of transluced.
I have suspicion that this is OpenGL bug
(or my video card: GeForce2 MX400 driver 6.14.10.5216
on WinXP)
Followup
No Followups Have Been Posted
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
Investigate
2004-04-10 13:33
ton
close_date
None
2004-04-10 13:33
ton
status_id
Open
2004-04-10 13:33
ton
Resolution
New
2004-04-09 15:56
ton