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[#1174] Raytracing bug with the toonshader

Date:
2004-04-20 22:03
Priority:
3
State:
Closed
Submitted by:
Philippe St-Onge (drachton)
Assigned to:
Ton Roosendaal (ton)
Group:
Resolution:
New
Category:
Rendering (intern)
 
Summary:
Raytracing bug with the toonshader
Detailed description
My data:
PIII/500
Windows ME
Maxi Gamer Xentor 32 (TNT2 Ultra-based video card)
Blender 2.32

I encountered a weird bug when using raytracing with
the toon shader. It basically involves abrupt changes
of lighting between contiguous faces. You can see the
elysiun thread at the following URL:
http://www.elysiun.com/forum/viewtopic.php?t=23540

Followup

No Followups Have Been Posted

 

Attached Files:

Name Date Download
skintest.blend 2004-04-20 22:03 Download
rt1.jpg 2004-04-21 19:19 Download

Changes:

Field Old Value Date By
close_dateNone2004-04-21 19:20ton
assigned_tonone2004-04-21 19:20ton
status_idOpen2004-04-21 19:20ton
File Added205: rt1.jpg2004-04-21 19:19ton
File Added200: skintest.blend2004-04-20 22:03drachton