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Blender 2.4x Bug Tracker: Browse
[#1174] Raytracing bug with the toonshader
Date:
2004-04-20 22:03
Priority:
3
State:
Closed
Submitted by:
Philippe St-Onge (
drachton
)
Assigned to:
Ton Roosendaal (ton)
Group:
Resolution:
New
Category:
Rendering (intern)
Summary:
Raytracing bug with the toonshader
Detailed description
My data:
PIII/500
Windows ME
Maxi Gamer Xentor 32 (TNT2 Ultra-based video card)
Blender 2.32
I encountered a weird bug when using raytracing with
the toon shader. It basically involves abrupt changes
of lighting between contiguous faces. You can see the
elysiun thread at the following URL:
http://www.elysiun.com/forum/viewtopic.php?t=23540
Followup
No Followups Have Been Posted
Attached Files:
Name
Date
Download
skintest.blend
2004-04-20 22:03
Download
rt1.jpg
2004-04-21 19:19
Download
Changes:
Field
Old Value
Date
By
close_date
None
2004-04-21 19:20
ton
assigned_to
none
2004-04-21 19:20
ton
status_id
Open
2004-04-21 19:20
ton
File Added
205: rt1.jpg
2004-04-21 19:19
ton
File Added
200: skintest.blend
2004-04-20 22:03
drachton