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[#32072] [Cyrcles] Shadow Pass has different results in different Layers

Date:
2012-07-11 11:47
Priority:
3
State:
Closed
Submitted by:
paul geraskin (mifth)
Assigned to:
Brecht Van Lommel (blendix)
Category:
Rendering: Cycles
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
[Cyrcles] Shadow Pass has different results in different Layers
Detailed description
Hi!

I found an issue with a shadowPass.
Layers: 1,3,5 are gray
Layers: 2,4,6 are white

Linux 64 bit, NVidia GTX 560.
Blender 2.63, revision 48116

Blender scene (i did not pack textures): http://dl.dropbox.com/u/26887202/blender/bs_decor.blend
Screen: http://i.imgur.com/44zrg.png
Video: http://www.youtube.com/watch?v=i4MYNnjVBi0&feature=youtu.be

Followup

Message
  • Date: 2012-07-11 17:03
  • Sender: Sergey Sharybin
  • Brecht, can you please look into this?

    I've got another issue with this file tho. If i'll go to the layers panel, switch Layer to 1 and try to render blender will crash with

    CUDA error: Invalid value in cuMemFree(cuda_device_ptr(mem.device_pointer))

    Strangely this does not happen when run from gdb.
  • Date: 2012-09-18 11:19
  • Sender: paul geraskin
  • Bump!

    Guys, is there a chance to fix this issue for the 2.64 release?

    Thanks.
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2012-09-28 15:41blendix
close_dateNone2012-09-28 15:41blendix
StatusNew2012-09-28 15:41blendix
assigned_tonone2012-07-11 17:03nazgul