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Blender 2.6 Bug Tracker: Browse
[#32356] Problem with "Ghost" in the "Glare" Node in Compositor
Date:
2012-08-18 14:47
Priority:
3
State:
Closed
Submitted by:
Sylvanus Dadzie (
sylvand2225
)
Assigned to:
Jeroen Bakker (jbakker)
Category:
Compositor
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Problem with "Ghost" in the "Glare" Node in Compositor
Detailed description
I am using Blender 2.63 version 49977 for Linux Ubuntu 64-bit. When I use the compositor to create a "ghost" in my scene, the "ghost" effect is pixelated. It is not smooth like before. I have also tried rendering my scene in the second test build and I see the same problem.
This is the link to a picture of my rendered scene.
http://www.pasteall.org/pic/36694
Followup
Message
Date
: 2012-08-20 10:11
Sender
:
Jeroen Bakker
Hi Sylvanus,
Could you send me the settings you are using (node setup, glare node settings) Otherwise we cannot help you.
Best regards,
Jeroen Bakker
Date
: 2012-08-20 12:10
Sender
:
Sylvanus Dadzie
Hi. I can send you my blend file. Here's the link below.
http://www.pasteall.org/blend/16010
Date
: 2012-08-21 12:45
Sender
:
Jeroen Bakker
Fixed in revision 50079.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
status_id
Open
2012-08-21 12:45
jbakker
close_date
None
2012-08-21 12:45
jbakker
Status
Confirmed
2012-08-21 12:45
jbakker
assigned_to
none
2012-08-20 14:51
jbakker
Status
Incomplete
2012-08-20 14:51
jbakker
Status
New
2012-08-20 10:17
jbakker