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Blender 2.6 Bug Tracker: Browse
[#32521] Cannot insert keyframes to texture mapping
Date:
2012-09-09 16:49
Priority:
3
State:
Closed
Submitted by:
Konstantins Visnevskis (
kivig
)
Assigned to:
Nobody (None)
Category:
Rendering: Cycles
Status:
Todo / Closed
Relates to:
Duplicates:
Patches:
Summary:
Cannot insert keyframes to texture mapping
Detailed description
Cannot insert key-frames for texture mapping rotation, location, scale.
Followup
Message
Date
: 2012-09-09 16:53
Sender
:
Konstantins Visnevskis
2.63, win64.
Date
: 2012-09-09 17:00
Sender
:
Konstantins Visnevskis
Relevant to the properties > textures panel (non-node) only.
Turns out UV mapping node works fine.
Date
: 2012-09-10 02:03
Sender
:
Joshua Leung
This was done on purpose, as currently there are some tricky internal issues which mean that even if you were able to keyframe these properties they wouldn't work at all.
Specifically, this node relies on RNA updates being performed to flush the properties you edit into an internal representation. However, due to the messy ways in which these calls are used for everything else (including forcing dependency updates), it is impossible to currently run these update calls without making Blender unusable for just about everything else.
Known limitation. Cannot be fixed easily, and won't be fixed anytime soon.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Status
New
2012-09-10 02:03
aligorith
status_id
Open
2012-09-10 02:03
aligorith
close_date
None
2012-09-10 02:03
aligorith