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[#32522] Object's diffuse color not showing in Sculpt Mode

Date:
2012-09-09 17:51
Priority:
3
State:
Closed
Submitted by:
Roberto Roch Diago (sick)
Assigned to:
Sergey Sharybin (nazgul)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Object's diffuse color not showing in Sculpt Mode
Detailed description
Objects diffuse color is visible in Object Mode while using Solid Viewport Shading, it does not work in Sculpt Mode. 2.63a does work all right, the oldest build I have that shows this bug is r47553.

Followup

Message
  • Date: 2012-09-21 14:47
  • Sender: Roberto Roch Diago
  • I should have read the release notes before posting this, sorry. Thanks for checking this anyway, Sergey.
  • Date: 2012-09-23 16:17
  • Sender: Sergey Sharybin
  • Well, i've fixed the issue in svn rev50827, so would update release logs :)

    Thanks for the report, closing it now.
  • Date: 2012-09-30 17:07
  • Sender: Sergey Sharybin
  • Unfortunately, something went wrong with this change. Reverted the changes, so 2.64 release would have new feature (which is sculpt masking), with some regressions (which is displaying mask in favor of diffuse color).

    We would fix this properly after the release.

    Re-opening the report.
  • Date: 2012-10-22 19:35
  • Sender: Sergey Sharybin
  • Should finally be fixed in svn rev51510 :)
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2012-10-22 19:35nazgul
close_dateNone2012-10-22 19:35nazgul
StatusReopened2012-10-22 19:35nazgul
status_idClosed2012-09-30 17:07nazgul
close_date2012-09-23 16:172012-09-30 17:07nazgul
StatusFixed / Closed2012-09-30 17:07nazgul
StatusConfirmed2012-09-23 16:17nazgul
status_idOpen2012-09-23 16:17nazgul
close_dateNone2012-09-23 16:17nazgul
assigned_tonone2012-09-20 15:20nazgul
StatusNew2012-09-20 15:20nazgul