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Blender 2.6 Bug Tracker: Browse
[#32677] Cloth Pinning Does Not Obey Weight Map
Date:
2012-09-27 16:56
Priority:
3
State:
Closed
Submitted by:
Zach Wilson (
jamwae
)
Assigned to:
Daniel Genrich (genscher)
Category:
Modifiers
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Cloth Pinning Does Not Obey Weight Map
Detailed description
The latest version of Blender 2.63.22 r50890 does not respect weight map values in the Pinning feature for Cloth.
Maps with 100% values in build 2.63.0 r46461:46487M do not get affected by the cloth simulation.
In the attached file you will see the geometry falling using the RC2 build, where as in previous builds the animation is respected due to the weight values in the "SoftBody" vertex group used under "pinning".
If the Stiffness: value is pushed to 50, the object does not fall anymore, but the 100% vertices are still affected.
Followup
Message
Date
: 2012-10-01 14:52
Sender
:
Sergey Sharybin
Daniel, can you please check on this? Thanks!
Date
: 2012-10-08 06:30
Sender
:
Zach Wilson
this seems to be working fine in the 2.64 release. Thanks guys.
Date
: 2012-10-08 06:31
Sender
:
Zach Wilson
woops, no, its not.
Date
: 2012-10-09 15:00
Sender
:
Daniel Genrich
Confirmed and fixed in svn r51226.
Thanks for reporting this issue!
Date
: 2012-10-13 07:26
Sender
:
Zach Wilson
Works great! Thanks Daniel.
Attached Files:
Name
Date
Download
ClothWeightMapBug.zip
2012-09-27 16:56
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2012-10-09 15:00
genscher
close_date
None
2012-10-09 15:00
genscher
Status
New
2012-10-09 15:00
genscher
assigned_to
none
2012-10-01 14:52
nazgul
File Added
22189: ClothWeightMapBug.zip
2012-09-27 16:56
jamwae