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[#32677] Cloth Pinning Does Not Obey Weight Map

Date:
2012-09-27 16:56
Priority:
3
State:
Closed
Submitted by:
Zach Wilson (jamwae)
Assigned to:
Daniel Genrich (genscher)
Category:
Modifiers
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Cloth Pinning Does Not Obey Weight Map
Detailed description
The latest version of Blender 2.63.22 r50890 does not respect weight map values in the Pinning feature for Cloth.

Maps with 100% values in build 2.63.0 r46461:46487M do not get affected by the cloth simulation.

In the attached file you will see the geometry falling using the RC2 build, where as in previous builds the animation is respected due to the weight values in the "SoftBody" vertex group used under "pinning".

If the Stiffness: value is pushed to 50, the object does not fall anymore, but the 100% vertices are still affected.

Followup

Message
  • Date: 2012-10-01 14:52
  • Sender: Sergey Sharybin
  • Daniel, can you please check on this? Thanks!
  • Date: 2012-10-08 06:30
  • Sender: Zach Wilson
  • this seems to be working fine in the 2.64 release. Thanks guys.
  • Date: 2012-10-08 06:31
  • Sender: Zach Wilson
  • woops, no, its not.
  • Date: 2012-10-09 15:00
  • Sender: Daniel Genrich
  • Confirmed and fixed in svn r51226.

    Thanks for reporting this issue!
  • Date: 2012-10-13 07:26
  • Sender: Zach Wilson
  • Works great! Thanks Daniel.
 

Attached Files:

Name Date Download
ClothWeightMapBug.zip 2012-09-27 16:56 Download

Changes:

Field Old Value Date By
status_idOpen2012-10-09 15:00genscher
close_dateNone2012-10-09 15:00genscher
StatusNew2012-10-09 15:00genscher
assigned_tonone2012-10-01 14:52nazgul
File Added22189: ClothWeightMapBug.zip2012-09-27 16:56jamwae