Tested on Blender 2.63 and 2.64 RC2
OS: Windows 7 64 bit
Card: GEForce GT 540M
When importing a Wavefront OBJ, it appears that the clamp scale is not working as defined, or perhaps it is not defined correctly? It appears, based on the definition to be a way to clamp a maximum scale to an OBJ during import, but it will only do so in steps of 10x smaller than the original(?), Also it does not enlarge a OBJ, but it does not appear that it is defined to do so.
Identification, and testing done in forum post on BlenderArtists.org:
http://blenderartists.org/forum/showthread.php?267498-Clamp-Scale-during-OBJ-importSteps:
Load empty scene
Add a mesh cube
Export mesh cube as wavefront OBJ default settings
Delete mesh cube
Import Mesh cube as wavefront OBJ using clamp scale of:
100 = same size as exported
10 = same size as exported
5 = same size as exported
4 = same size as exported
2 = same size as exported
Anything below 2 (i.e. 1.99) drops size by a factor of 10
Next apparent drop is around 0.1, which drops again.