Log In
New Account
Home My Page Projects Blender 2.x BF release
Summary Activity Tracker SCM Files

Blender 2.6 Bug Tracker: Browse

[#32703] elbeem's isSimworldOk() will never return FALSE.

Date:
2012-09-30 08:46
Priority:
3
State:
Closed
Submitted by:
Campbell Barton (campbellbarton)
Assigned to:
Daniel Genrich (genscher)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
elbeem's isSimworldOk() will never return FALSE.
Detailed description
intern/elbeem/intern/utilities.cpp

int isSimworldOk(void) {
return (getElbeemState>=0);
}

should be ....
return (getElbeemState() >= 0);

Since this is so close to release, reporting and assigning to Daniel.

Followup

Message
  • Date: 2012-10-09 15:09
  • Sender: Daniel Genrich
  • Hey,

    very nice catch. That function could also mean "gElbeemState" instead of "getElbeemState()" but nevertheless it's a bug and it could be responsable for several endless loops I got reported.

    Thanks for pointing this out!

    Fixed in svn.
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2012-10-09 15:09genscher
close_dateNone2012-10-09 15:09genscher
StatusNew2012-10-09 15:09genscher