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[#955] Armature problems with 3rd gen. targets (Blender 2.32)

Date:
2004-02-05 07:14
Priority:
3
State:
Closed
Submitted by:
Juan J. (apollux)
Assigned to:
Chris Want (hos)
Group:
current SVN version
Resolution:
Fixed
Category:
Tools
 
Summary:
Armature problems with 3rd gen. targets (Blender 2.32)
Detailed description
This problem started on 2.32, it did not happened on
previous versions.

When the armature deformation depends on the
transformations on an external object, that in turn is
been affected by a second external object, the starting
armature is not up-dating itself on the 3D window, but
shows right on the render.. it makes the animation task
quite up-hill to do a change and render to see the efect.

The companion .blend file contains more detailed
description and the single step needed to duplicate the
error.

(Just in case, the same .blend will be available at
http://www.freewebz.com/apollux/Cook.blend for the time
been)

Followup

No Followups Have Been Posted

 

Attached Files:

Name Date Download
Cook.blend 2004-02-05 07:14 Download

Changes:

Field Old Value Date By
ResolutionNew2004-02-08 17:41theeth
close_dateNone2004-02-08 17:41theeth
status_idOpen2004-02-08 17:41theeth
assigned_tonone2004-02-05 23:59intrr
summaryArmature problems with 3rd gen. target2004-02-05 07:18apollux
File Added149: Cook.blend2004-02-05 07:14apollux