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Blender 2.4x Bug Tracker: Browse
[#959] segfault on background rendering
Date:
2004-02-06 18:06
Priority:
3
State:
Closed
Submitted by:
Ken Hughes (
khughes
)
Assigned to:
Willian Padovani Germano (ianwill)
Group:
V 2.31 release
Resolution:
Fixed
Category:
Python
Summary:
segfault on background rendering
Detailed description
I have a large (3Mb) blend file which I run in the
background. I discovered that it will segfault (status
on exit is 139) depending on the current frame number
saved in the blend file. It doesn't seem to matter
which frames I ask to render. I'm using python scripts
as well. I can load the blend file in for foreground
with no problems.
It is repeatable on v2.28c, v2.31 and v2.32.
I'm running Slackware 9.0, Linux 2.4.24 kernel with
ACPI patches, on a Toshiba laptop with a nVidia Geforce
MX 440 card (although I don't think this matters).
I can send the blend file ie needed, but it is huge and
I won't be able to send any texture images.
Followup
No Followups Have Been Posted
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
Investigate
2004-06-12 08:14
ianwill
close_date
2004-04-11 06:34
2004-06-12 08:14
ianwill
close_date
2004-04-11 06:31
2004-04-11 06:34
ianwill
close_date
None
2004-04-11 06:31
ianwill
assigned_to
ascotan
2004-04-11 06:31
ianwill
status_id
Open
2004-04-11 06:31
ianwill
Resolution
New
2004-03-24 17:42
ton
assigned_to
none
2004-03-24 17:42
ton
Category
Linux related
2004-03-09 03:59
rwenzlaff