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Blender 2.6 Bug Tracker: Browse
[#22638] Alpha channel not saved when using texture paint
Date:
2010-06-21 00:33
Priority:
3
State:
Closed
Submitted by:
Tod Liverseed (
xbctod
)
Assigned to:
Campbell Barton (campbellbarton)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Alpha channel not saved when using texture paint
Detailed description
Build 29575
Load a model with a UV mapped texture. Enter texture paint mode. Erase the alpha on a portion of the texture. Save the image. Reload the image, all alpha channel modifications are lost. Happens with PNG format. I did not test TGA.
Followup
Message
Date
: 2010-06-21 18:30
Sender
:
Diego Borghetti
Hi,
Can you upload a blend file + image file to test this ? with a step-by-step to reproduce this ?
I test here and work fine, if it's a packed image, you have to re-pack it so blender can take the changes.
And if if's a normal image (file), with reload work fine here.
Also test open the image with gimp and it's ok.
Thanks,
- Diego
Date
: 2010-06-21 19:00
Sender
:
Brecht Van Lommel
The bug here is that the image save operator still using settings from the scene settings for saving rendered images. The operator should get it's own rgb/rgba, quality, etc settings.
Date
: 2010-06-21 19:30
Sender
:
Diego Borghetti
I see, I have png + rgba in my settings, that is why work fine here.
Brecht, I can take a look at this if you and Campbell are ok with that.
- Diego
Date
: 2010-06-22 19:27
Sender
:
Brecht Van Lommel
Sure, go ahead. Probably requires some duplication of code, I've postponed fixing it because of that, but I can't see a better solution than to redefine the properties as they exist in SceneRenderData RNA, so it acceptable to do that, just add a comment that both places have to be updated on changes.
Date
: 2010-06-23 08:41
Sender
:
Diego Borghetti
Hi,
Ok, perfect!
- Diego
Date
: 2010-11-19 11:16
Sender
:
Janne Karhu
Diego: any progress on this?
Date
: 2010-11-19 14:01
Sender
:
Diego Borghetti
Not yet, I still don“t have time to work on this. I think the next week (wednesday or thursday) go to be free again to work on blender. If you want to fix this before that, no problem.
- Diego
Date
: 2010-12-01 00:38
Sender
:
Campbell Barton
fixed in svn r33401.
check alpha pixels on save if the image is flagged dirty.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
Investigate
2010-12-01 00:38
campbellbarton
close_date
2010-12-01 00:38
2010-12-01 00:38
campbellbarton
assigned_to
bdiego
2010-12-01 00:38
campbellbarton
status_id
Open
2010-12-01 00:38
campbellbarton
Resolution
None
2010-06-23 08:41
bdiego
assigned_to
none
2010-06-23 08:41
bdiego