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Blender 2.6 Bug Tracker: Browse
[#23042] Sculpting + Multires + Noise texture tares mesh
Date:
2010-07-27 00:13
Priority:
3
State:
Closed
Submitted by:
Jacob F (
raccoon
)
Assigned to:
Nicholas Bishop (nicholasbishop)
Category:
Sculpting
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Sculpting + Multires + Noise texture tares mesh
Detailed description
Try sculpting this mountain. The mesh rips apart. It only happens with multires on.
Adding a subdivision modifier reconnects it.
I've also noticed sometimes when the mouse is over the 3dview and I have the texture panel open the texture preview re-renders constantly nonstop, slowing down Blender and consuming CPU.
Followup
Message
Date
: 2010-07-27 00:51
Sender
:
Jacob F
I forgot to add:
r30778; Linux; nVidia 9400GT (256 driver)
I might also add that leaving sculpt mode fixes it.
Also forgot to categorize it as sculpting. :|
Date
: 2010-07-27 12:36
Sender
:
Brecht Van Lommel
I've fixed the unnecessary texture preview re-render.
The noise texture however I'm not sure how to solve or if we should consider it a bug. The problem is that unlike all other textures, a given texture coordinate does not give the same resulting texture value, which is an assumption that is being made by the sculpting code.
Date
: 2010-12-05 18:55
Sender
:
Jacob F
It only tares on the first level of multires. Check sculpt_noise.blend for a simpler file.
Date
: 2010-12-15 04:54
Sender
:
Nicholas Bishop
Fixed in SVN.
Attached Files:
Name
Date
Download
sculpt_bug.blend
2010-07-27 00:13
Download
sculpt_noise.blend
2010-12-05 18:55
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2010-12-15 04:54
nicholasbishop
close_date
None
2010-12-15 04:54
nicholasbishop
Status
New
2010-12-15 04:54
nicholasbishop
Status
None
2010-12-10 11:58
jesterking
File Added
13981: sculpt_noise.blend
2010-12-05 18:55
raccoon
Category
None
2010-07-27 06:58
nicholasbishop
assigned_to
none
2010-07-27 06:58
nicholasbishop
File Added
11880: sculpt_bug.blend
2010-07-27 00:13
raccoon