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Blender 2.6 Bug Tracker: Browse
[#23318] SEQUENCER EFFECT: Glow blur amount should be relative
Date:
2010-08-14 17:53
Priority:
3
State:
Closed
Submitted by:
Troy Sobotka (
sobotka
)
Assigned to:
Janne Karhu (jhk)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
SEQUENCER EFFECT: Glow blur amount should be relative
Detailed description
Summary: The Glow effect in the VSE doesn't appear to scale with the preview size as it is fixed based on a number of pixels. This makes it extremely tricky to adjust rendering sizes without manually changing all appearances in a project.
Followup
Message
Date
: 2010-10-30 17:21
Sender
:
Janne Karhu
Fix committed, thanks for the report!
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
None
2010-10-30 17:21
jhk
close_date
2010-10-30 17:21
2010-10-30 17:21
jhk
assigned_to
none
2010-10-30 17:21
jhk
status_id
Open
2010-10-30 17:21
jhk