Followup
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- Date: 2010-10-26 02:14
- Sender: Moolah Nasreddin
- I'm guessing that you're talking about this feature in Blender 2.5
It's working but I think that this tool must contain more info in the tooltip. But now note then if you just border select (or just "select all") all connected vertices in a row (let it be a circle) then perform "select Nth" - it's giving you the error message (the tip): "mesh has no active vert, edge, face" After doing a selection just deselect and select any of it's verts. It's needed to determine a starting point to count a massive that will select (through function of course) your vertices accordingly to your choice. It works fine (in 2.54), I'm sure.
| - Date: 2010-10-26 13:39
- Sender: mister jynx
- yes 2.54.
file-new-add mesh-cylinder-tab edit mode-all verts are selected automatically.
I want to select every 2nd? (I think) vert around the top edge loop. So I
deselect all active verts, select first vert around edge loop in top view -select menu -select Nth.
the menu opens and it auto deselects the vert I had active, and does nothing, selection is automatically on 2
Theres no "GO" button so I cant tell it to select anything, and having already "run" it by selecting it from the select menu, it hasnt done anything.
So in short, this doesnt "just work", for anybody but you.
| - Date: 2010-10-26 17:21
- Sender: Moolah Nasreddin
- OK, I guessed wrong and it's not working in any cases.
But if you need this functionality badly - you can create separated circles and perform "Nth" on every of these. Or you can create just one then perform "Nth", create Vert.Group, assign 'em to it, duplicate object, transform as you want, duplicate again (any number of times) and after all join objects. All vertices will be in that Vert.Group. After this you can bridge circles or anything you need. I don't think that this thing (to select every Nth in a loop) is so much wanted. Maybe I'm wrong again...
| - Date: 2010-10-26 17:27
- Sender: mister jynx
- It is a good feature, when youre dealing with a 60+ sided cylinder and need to select every other vert. its a pain doing it by hand.
I raised this in the blender forum a while back and somebody wrote a script for me,
http://blenderartists.org/forum/showthread.php?t=199262
that works in 2.5 for now, but the point was to bring this to the attention of blender devs, so they could fix it. Its not just for me, but for everyone.
| - Date: 2010-10-26 21:46
- Sender: Moolah Nasreddin
- Really nice! :)
I hope that it will be merged to svn when all will be fine.
| - Date: 2010-10-26 21:57
- Sender: mister jynx
- >I hope that it will be merged to svn
Erh... but I thought thats what this select Nth was meant to do, the same thing we wrote a script for, and I thought thats why I was posting about it, to get it fixed?
The script was a temporary work around, it doesnt work all the time. I thought this place was to get things done, not hope that it somehow happens with a vague air of mystery.
| - Date: 2010-10-27 23:52
- Sender: mister jynx
- I dont know if anyone is still listening, and this isnt for feature requests but perhaps you could add second select to this, so select 2 verts, every 4th vert apart. or 3 verts with 3 verts in between. I think it would make it more useful, flexible tool.
| - Date: 2010-10-28 15:50
- Sender: Moolah Nasreddin
- I agree - it will be really good.
It can be done through adding a "string option" with checkbox and a string will be a sort of "3,3", "1,3" or "5,2,4,1" ("select", "none", "select", "none"). Something like this. Or by "number boxes" (selectors with arrows).
| - Date: 2010-10-28 19:45
- Sender: mister jynx
- I think a simple select box with arrows like already exists would do fine, no need to pointlessly clutter up the ui. that way you can set an infinite value.
Maybe, another though, this is horizontally selecting verts, but what about adding vertical select.
Imagine a grid, and you want to select windows to delete or extrude, you could select boxes, 2 polygons across, that are 3 polygons deep/vertically, and x number of polygons space between.
| - Date: 2010-11-02 12:18
- Sender: Campbell Barton
- fixed r32837.
- use first selected if non active (clears confusion since this isn't at all clear) - don't take unselected into account when calculating connectivity, would mess up in many cases.
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