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Blender 2.6 Bug Tracker: Browse
[#24523] Deep shadows are rendered although objetct's shadow casting is disabled
Date:
2010-11-04 00:46
Priority:
3
State:
Closed
Submitted by:
Juan Pablo Bouza (
jpbouza
)
Assigned to:
Nobody (None)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Deep shadows are rendered although objetct's shadow casting is disabled
Detailed description
I've attached a blend example.
This happens only with deep shadow buffer lamps. Objects that have shadow buffer casting turned off are still taken into account by the shadow buffer calculations. Therefore, those unwanted shadows are still rendered.
In the scene, the shadow buffer casting property of the strands material is turned off, but the strand shadows are projected anyway.
Followup
Message
Date
: 2010-11-04 12:41
Sender
:
Brecht Van Lommel
Fix in svn, thanks for the report.
Attached Files:
Name
Date
Download
deep_shadows_bug.blend
2010-11-04 00:46
Download
Changes:
Field
Old Value
Date
By
Resolution
None
2010-11-04 12:41
blendix
close_date
2010-11-04 12:41
2010-11-04 12:41
blendix
status_id
Open
2010-11-04 12:41
blendix
File Added
13372: deep_shadows_bug.blend
2010-11-04 00:46
jpbouza