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Blender 2.6 Bug Tracker: Browse
[#24580] Particles render as frozen if start time is not 1.
Date:
2010-11-07 06:11
Priority:
3
State:
Closed
Submitted by:
Allan Ecker (
maskedretriever
)
Assigned to:
Janne Karhu (jhk)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Particles render as frozen if start time is not 1.
Detailed description
OS Version: Win7
Video: Intel GMA X4500 Integrated
Blender 2.55, 32738
The particle system correctly displays particles in the veiwport, but if the Emission Start Time is later than 1, the particles will always render at some frame in the middle, ignoring animation.
Followup
Message
Date
: 2010-11-07 11:13
Sender
:
ronan ducluzeau
ubuntu 10.04 64bits rev32908.
Frames before cache start are rendered like last frame rendered.
If I play animation in 3d view, set current frame to 1 and render animation; no problem.
But if current frame correspond to a frame with rendered particles or if I render a frame with rendered particles, there is a problem.
Date
: 2010-11-08 12:52
Sender
:
Janne Karhu
Assigned to self for investigation.
Date
: 2010-11-09 12:17
Sender
:
Janne Karhu
Fix committed, thanks for the report!
Date
: 2010-11-09 12:27
Sender
:
Janne Karhu
Forgot to close the report..
Attached Files:
Name
Date
Download
particlefreeze.blend
2010-11-07 06:11
Download
Changes:
Field
Old Value
Date
By
Resolution
Investigate
2010-11-09 12:27
jhk
close_date
2010-11-09 12:27
2010-11-09 12:27
jhk
status_id
Open
2010-11-09 12:27
jhk
Resolution
None
2010-11-08 12:52
jhk
assigned_to
none
2010-11-08 12:52
jhk
File Added
13423: particlefreeze.blend
2010-11-07 06:11
maskedretriever