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[#24743] Strand Shading: Distance slider gives different results even when greyed out

Date:
2010-11-16 03:12
Priority:
3
State:
Closed
Submitted by:
Sacha Goedegebure (sago)
Assigned to:
Janne Karhu (jhk)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Strand Shading: Distance slider gives different results even when greyed out
Detailed description
In the 'Strand' tab in the Material properties:


Distance slider gives different
results when non active (greyed out).

When active (Surface Diffuse checked)
differences made with Distance slider
are small.



33054 Win64


Attached simple blend file with basic setup (not sure why it's 1.4Mb)

Followup

Message
  • Date: 2010-11-16 03:17
  • Sender: Sacha Goedegebure
  • I must correct myself.

    Blender 2.49 also shows different results even with 'Surface Diffuse' unchecked.

    If that is the appropriate behaviour, my guess is the Distance slider should NOT be greyed out, but remain active looking.
  • Date: 2010-11-16 06:45
  • Sender: Campbell Barton
  • Hey Sacha!

    Confirmed, strangely the slider seems to make a bugger difference when its grayed out.

    Assigning to Brecht since IIRC he added this during BBB.
  • Date: 2010-11-19 09:40
  • Sender: Janne Karhu
  • The problem was that there even was an enable/disable option in the ui to start with. The flag is intended to be set at render time if the distance value is greater than zero to notify the renderer to calculate the shading differently. Removed the checkbox from ui. Closing the report.
 

Attached Files:

Name Date Download
strand_shading_weird.blend 2010-11-16 03:12 Download

Changes:

Field Old Value Date By
ResolutionInvestigate2010-11-19 09:40jhk
close_date2010-11-19 09:402010-11-19 09:40jhk
assigned_toblendix2010-11-19 09:40jhk
status_idOpen2010-11-19 09:40jhk
ResolutionNone2010-11-16 06:45campbellbarton
assigned_tonone2010-11-16 06:45campbellbarton
File Added13616: strand_shading_weird.blend2010-11-16 03:12sago