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Blender 2.6 Bug Tracker: Browse
[#24798] Texture panels are shown in wrong order
Date:
2010-11-18 22:47
Priority:
3
State:
Closed
Submitted by:
Matt Ebb (
broken
)
Assigned to:
Campbell Barton (campbellbarton)
Category:
Interface
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Texture panels are shown in wrong order
Detailed description
Tried this after restoring factory settings to hopefully make sure it wasn't to do with something hanging around in my startup.blend - basically the texture panels are being shown in the wrong order.
See the attached image, the influence and custom property panels should be shown last, however sometimes the panels referring to properties specific to that texture type get put down the bottom, which is quite bad.
I tested in alpha 2 and this problem doesn't exist there, it works correctly.
Also tried splitting the default 3D View and making a properties editor (to initialise the space type from scratch) and it's even worse that way - for image texture, all image related panels fall to the bottom of the property editor.
Anyway, this is a nasty usability problem - anything to do with the python auto-registration stuff perhaps?
Followup
Message
Date
: 2010-11-30 02:03
Sender
:
Campbell Barton
fixed in svn r33387.
Attached Files:
Name
Date
Download
bad_texture_panels.png
2010-11-18 22:47
Download
Changes:
Field
Old Value
Date
By
Resolution
New
2010-11-30 02:03
campbellbarton
close_date
2010-11-30 02:03
2010-11-30 02:03
campbellbarton
status_id
Open
2010-11-30 02:03
campbellbarton
File Added
13670: bad_texture_panels.png
2010-11-18 22:47
broken