Linux Ubuntu 64
Blender 2.55 Beta r33196
1. "Reverse Frames" feature in fluid domain panel appears to be non-functional:
http://users.xplornet.com/~gimble/test_249_off.avihttp://users.xplornet.com/~gimble/test_249_on.avihttp://users.xplornet.com/~gimble/test_255_off.avihttp://users.xplornet.com/~gimble/test_255_on.avi______________________________________________________________________________
2. Fluid object fails to animate when using simple location ipo keyframes?
In 2.49 and 2.55 'export animated mesh' tool tip, it states that this option is not required in these cases.
It does the same in 2.49.
Maybe I'm misunderstanding the purpose of the 'export animated mesh' checkbox for Fluid; but when compared to what it does for Inflow and Obstacle objects, it appears to be broken for Fluid objects.
Sorry, I know you said not to mention things that were the same as 2.49, but I couldn't resist... :)
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3. No Drops or Float particle types any more?
If these have been "replaced / usurped" by SPH particles, how do you have
the particles move with the fluid?
4. No "Fac -Time" animation variable for fluid.
I mentioned this to Matt Ebb, and he stated that there were plans to come
up with a more universal/global solution for all physics. Any update?
5. Scrubbing the timeline while the fluid is baking causes blender to crash (not always, but often).
(Seems to occur most often if you scrub to a frame beyond what has been baked).
Fluidsim: error in reading data from file.
Segmentation fault
Please don't disable. :)