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Blender 2.6 Bug Tracker: Browse
[#24923] Misleading tooltip for Indirect Lighting Falloff Strength
Date:
2010-11-25 20:51
Priority:
3
State:
Closed
Submitted by:
der On (
der_on
)
Assigned to:
Brecht Van Lommel (blendix)
Category:
Interface
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Misleading tooltip for Indirect Lighting Falloff Strength
Detailed description
Current tooltip says "Distance attenuation factor, the higher, the 'shorter' the shadows". This is a bit misleading. My intention was to set high values for more indirect light intensity, but actually setting values below 1.0 makes light more intensive. Higher values increase shadows.
Followup
Message
Date
: 2010-11-26 04:31
Sender
:
Brecht Van Lommel
Fix in svn, thanks for the report.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
None
2010-11-26 04:31
blendix
close_date
2010-11-26 04:31
2010-11-26 04:31
blendix
status_id
Open
2010-11-26 04:31
blendix
assigned_to
none
2010-11-25 21:59
dingto