Blender 2.55 Beta.
"File -> New", press Tab to go into Edit Mode, select some vertices, press Shift+F4 to access Console, select "Python" console type and then paste this:
bpy.ops.transform.translate(value=(0, 0, 1), constraint_axis=(False, False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1, snap=False, snap_target='CLOSEST', snap_point=(0, 0, 0), snap_align=False, snap_normal=(0, 0, 0), release_confirm=False)
(This code just moving selected vertices up. Copied from the log.)
As you can see, the caret is missing. Now press Ctrl+Left and wait. Wow! The caret is coming back! But... It behaves strangely. Try and see. (For example, press Space or Backspace.) |