Only search projects.blender.org
Log In
New Account
Home
My Page
Projects
Blender 2.x BF release
Summary
Activity
Tracker
SCM
Files
Blender 2.6 Bug Tracker: Browse
[#25029] selecting a bone in pose mode crashes blender
Date:
2010-12-03 21:16
Priority:
3
State:
Closed
Submitted by:
Herbert Koehn (
nolopoly
)
Assigned to:
Campbell Barton (campbellbarton)
Category:
Animation system
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
selecting a bone in pose mode crashes blender
Detailed description
selecting a bone in pose mode crashes blender -- always reproducible
this is what gdb says afterwards:
Program terminated with signal 11, Segmentation fault.
#0 0x00000000008d32fd in draw_object_instance (scene=0x4191908,
v3d=0x417c208, rv3d=0x417be58, ob=0x7, dt=3, outline=16)
at source/blender/editors/space_view3d/drawobject.c:6549
6549 switch (ob->type) {
Followup
Message
Date
: 2010-12-03 21:48
Sender
:
Herbert Koehn
edit... in draw_object_instance(
pointer to Object *ob contains only 0x7
Date
: 2010-12-04 00:51
Sender
:
Joshua Leung
Herbert, what version are you running? SVN Trunk (revision number?) or Official Release (version number?)
-----
Campbell, a friendly request to please double check your recent large-scale overwrites. Especially with regard to "cleanup" of "unused" variables + alignment :)
Date
: 2010-12-04 02:42
Sender
:
Campbell Barton
fixed r33459.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
Resolution
Investigate
2010-12-04 02:42
campbellbarton
close_date
2010-12-04 02:42
2010-12-04 02:42
campbellbarton
status_id
Open
2010-12-04 02:42
campbellbarton
Resolution
None
2010-12-04 00:51
aligorith
assigned_to
none
2010-12-04 00:51
aligorith