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[#25029] selecting a bone in pose mode crashes blender

Date:
2010-12-03 21:16
Priority:
3
State:
Closed
Submitted by:
Herbert Koehn (nolopoly)
Assigned to:
Campbell Barton (campbellbarton)
Category:
Animation system
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
selecting a bone in pose mode crashes blender
Detailed description
selecting a bone in pose mode crashes blender -- always reproducible

this is what gdb says afterwards:
Program terminated with signal 11, Segmentation fault.
#0 0x00000000008d32fd in draw_object_instance (scene=0x4191908,
v3d=0x417c208, rv3d=0x417be58, ob=0x7, dt=3, outline=16)
at source/blender/editors/space_view3d/drawobject.c:6549
6549 switch (ob->type) {

Followup

Message
  • Date: 2010-12-03 21:48
  • Sender: Herbert Koehn
  • edit... in draw_object_instance(
    pointer to Object *ob contains only 0x7
  • Date: 2010-12-04 00:51
  • Sender: Joshua Leung
  • Herbert, what version are you running? SVN Trunk (revision number?) or Official Release (version number?)

    -----

    Campbell, a friendly request to please double check your recent large-scale overwrites. Especially with regard to "cleanup" of "unused" variables + alignment :)
 

Attached Files:

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Changes:

Field Old Value Date By
ResolutionInvestigate2010-12-04 02:42campbellbarton
close_date2010-12-04 02:422010-12-04 02:42campbellbarton
status_idOpen2010-12-04 02:42campbellbarton
ResolutionNone2010-12-04 00:51aligorith
assigned_tonone2010-12-04 00:51aligorith