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[#25033] All faces are two sided in GLSL and missing featue from 2.4x

Date:
2010-12-04 11:41
Priority:
3
State:
Closed
Submitted by:
Przemyslaw Golab (n-pigeon)
Assigned to:
Ton Roosendaal (ton)
Category:
Opengl / Gfx
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
All faces are two sided in GLSL and missing featue from 2.4x
Detailed description
In GLSL mode all faces are drawn twosided (in multitexture not) and feature form 2.4x flagging as twosided is missing.

Followup

Message
  • Date: 2010-12-04 12:22
  • Sender: Ton Roosendaal
  • I noticed the option got hidden, only with 'engine' menu set to Game you see them.
    Will disable that limitation, it's supported in regular 3d drawing as well. (Even though not rendered...)
  • Date: 2010-12-04 13:45
  • Sender: Przemyslaw Golab
  • "Date: 2010-12-04 12:22
    Sender: Ton Roosendaal

    I noticed the option got hidden, only with 'engine' menu set
    to Game you see them.
    Will disable that limitation, it's supported in regular 3d drawing
    as well. (Even though not rendered...)"

    Yes I see panel now :) but it is not working

    I noticed that in shaded mode with textured solid option on faces are one sided but in textured mode all are twosided, option I panel is doing nothing in both modes.

    I'm attaching file.
  • Date: 2010-12-04 13:46
  • Sender: Przemyslaw Golab
  • "Date: 2010-12-04 12:22
    Sender: Ton Roosendaal

    I noticed the option got hidden, only with 'engine' menu set
    to Game you see them.
    Will disable that limitation, it's supported in regular 3d drawing
    as well. (Even though not rendered...)"

    Yes I see panel now :) but it is not working

    I noticed that in shaded mode with textured solid option on, faces are one sided, but in textured mode all are twosided, option in panel is doing nothing in both modes.

    I'm attaching file.
  • Date: 2010-12-04 13:47
  • Sender: Przemyslaw Golab
  • "Date: 2010-12-04 12:22
    Sender: Ton Roosendaal

    I noticed the option got hidden, only with 'engine' menu set
    to Game you see them.
    Will disable that limitation, it's supported in regular 3d drawing
    as well. (Even though not rendered...)"

    Yes I see panel now :) but it is not working

    I noticed that in shaded mode with textured solid option on, faces are one sided, but in textured mode all are twosided, option in panel is doing nothing in both modes.

    I'm attaching file.
  • Date: 2010-12-04 13:53
  • Sender: Brecht Van Lommel
  • GLSL is not intended to do two sided drawing, it tries to be compatible with the render engine, not the texture face settings.
 

Attached Files:

Name Date Download
twoside_problem.blend 2010-12-04 13:49 Download

Changes:

Field Old Value Date By
close_date2010-12-04 13:532010-12-04 13:53blendix
File Added13958: twoside_problem.blend2010-12-04 13:49n-pigeon
ResolutionNone2010-12-04 12:22ton
close_date2010-12-04 12:222010-12-04 12:22ton
assigned_tonone2010-12-04 12:22ton
status_idOpen2010-12-04 12:22ton