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Blender 2.6 Bug Tracker: Browse
[#25082] minor bug. RGB to Intensity doesn't works for Lamps
Date:
2010-12-07 15:23
Priority:
3
State:
Closed
Submitted by:
Moolah Nasreddin (
moolah
)
Assigned to:
Campbell Barton (campbellbarton)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
minor bug. RGB to Intensity doesn't works for Lamps
Detailed description
win32, r33530
Seems that RGB to Intensity must work for Lamps too.
Render to see what I mean.
Followup
Message
Date
: 2010-12-07 16:41
Sender
:
Ton Roosendaal
There are no mapping options for "intensity" (1 channel). The option could simply be removed.
Campbell: I noticed in properties_texture.py this line fails to recognize the lamp type:
if type(idblock) == bpy.types.Lamp:
The variable context.lamp is not set?
Date
: 2010-12-08 06:53
Sender
:
Campbell Barton
- fixed lamp type comparison and some other minor errors.
- this option is used for lamps, it just has no effect if the texture is already gray.
so graying out the UI option when 'RGB to intensity' is not enabled is incorrect.
fixed in svn r33547.
Attached Files:
Name
Date
Download
RGB_to_intensity_doesnWorks.blend
2010-12-07 15:23
Download
Changes:
Field
Old Value
Date
By
close_date
2010-12-08 06:53
2010-12-08 06:53
campbellbarton
status_id
Open
2010-12-08 06:53
campbellbarton
Resolution
Investigate
2010-12-08 06:53
campbellbarton
Resolution
New
2010-12-07 16:41
ton
assigned_to
none
2010-12-07 16:41
ton
File Added
14010: RGB_to_intensity_doesnWorks.blend
2010-12-07 15:23
moolah