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[#25088] Add spot lamp causing crash

Date:
2010-12-07 23:59
Priority:
3
State:
Closed
Submitted by:
Cole Ingraham (coleingraham)
Assigned to:
Campbell Barton (campbellbarton)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Add spot lamp causing crash
Detailed description
In the svn build rev. 33516 adding a Spot lamp in top view (numpad 7) or when in camera view if looking directly down the Z axis causes blender to crash (OSX 10.6). All other lamps add fine and spots add fine in other views or angles for the camera.

Followup

Message
  • Date: 2010-12-08 01:59
  • Sender: Campbell Barton
  • This is an assert, not a crash.
    I added this check yesterday that all quat -> matrix conversions are valid.

    The view/lamp matrix being aligned caused a problem with this.
    fixed by using the X axis as a fallback for drawing the spot volume.
 

Attached Files:

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Changes:

Field Old Value Date By
ResolutionNew2010-12-08 01:59campbellbarton
close_date2010-12-08 01:592010-12-08 01:59campbellbarton
assigned_tonone2010-12-08 01:59campbellbarton
status_idOpen2010-12-08 01:59campbellbarton