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Blender 2.6 Bug Tracker: Browse
[#25218] No smoke is emitted when particle system starts and ends on same frame
Date:
2010-12-14 08:34
Priority:
3
State:
Closed
Submitted by:
Davis Sorenson (
dsavi
)
Assigned to:
Janne Karhu (jhk)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
No smoke is emitted when particle system starts and ends on same frame
Detailed description
If the smoke particle emission starts and ends on the same frame, no smoke is emitted. This was useful for creating compressed smoke that would expand when emitted (I can upload a video to demonstrate if necessary).
1. Make the default cube into a smoke domain
2. Add an object, make it a smoke inflow
3. Change the emission start and end in the particle system on the object to be the same frame
4. Bake the smoke
Followup
Message
Date
: 2010-12-14 16:29
Sender
:
Ton Roosendaal
And another smoke sim issue... poor Janne! :)
Date
: 2010-12-15 18:05
Sender
:
Janne Karhu
Fix committed, thanks for the report!
Attached Files:
Name
Date
Download
smoke.blend
2010-12-14 08:34
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2010-12-15 18:05
jhk
close_date
None
2010-12-15 18:05
jhk
Status
Investigate
2010-12-15 18:05
jhk
assigned_to
none
2010-12-14 16:29
ton
Status
New
2010-12-14 16:29
ton
File Added
14092: smoke.blend
2010-12-14 08:34
dsavi