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[#25309] Node materials don't render (alpha 0.0)?

Date:
2010-12-20 01:31
Priority:
3
State:
Closed
Submitted by:
Matt Ebb (broken)
Assigned to:
Ton Roosendaal (ton)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Node materials don't render (alpha 0.0)?
Detailed description
Seems that node materials have been broken recently, perhaps due to recent changes. Either they're not being shaded at all, or being given zero alpha.

Test file attached, osx r33798

Followup

Message
  • Date: 2010-12-20 12:08
  • Sender: Ton Roosendaal
  • Code cleanup to allow switching active output nodes in Compositor
    made shader nodes output not set correctly.

    Now you can have multiple output nodes in shaders too, and switch
    on click-activate.

    Thanks!
 

Attached Files:

Name Date Download
node_material_alpha.blend 2010-12-20 01:31 Download

Changes:

Field Old Value Date By
status_idOpen2010-12-20 12:08ton
close_dateNone2010-12-20 12:08ton
StatusNew2010-12-20 12:08ton
File Added14170: node_material_alpha.blend2010-12-20 01:31broken