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Blender 2.6 Bug Tracker: Browse
[#25309] Node materials don't render (alpha 0.0)?
Date:
2010-12-20 01:31
Priority:
3
State:
Closed
Submitted by:
Matt Ebb (
broken
)
Assigned to:
Ton Roosendaal (ton)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Node materials don't render (alpha 0.0)?
Detailed description
Seems that node materials have been broken recently, perhaps due to recent changes. Either they're not being shaded at all, or being given zero alpha.
Test file attached, osx r33798
Followup
Message
Date
: 2010-12-20 12:08
Sender
:
Ton Roosendaal
Code cleanup to allow switching active output nodes in Compositor
made shader nodes output not set correctly.
Now you can have multiple output nodes in shaders too, and switch
on click-activate.
Thanks!
Attached Files:
Name
Date
Download
node_material_alpha.blend
2010-12-20 01:31
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2010-12-20 12:08
ton
close_date
None
2010-12-20 12:08
ton
Status
New
2010-12-20 12:08
ton
File Added
14170: node_material_alpha.blend
2010-12-20 01:31
broken