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Blender 2.6 Bug Tracker: Browse
[#25367] too many decimal places in softbody edges panel 'length' variable.
Date:
2010-12-23 23:05
Priority:
3
State:
Closed
Submitted by:
Josh Wedlake (
joshwedlake
)
Assigned to:
Ton Roosendaal (ton)
Category:
Interface
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
too many decimal places in softbody edges panel 'length' variable.
Detailed description
In the physics tab add a softbody modifier. Under softbody edges the 'length' variable rounds to the nearest int though the user can set it with a step of 0.1 (or type in more decimal places). Not sure if this is an error in the panel display or in the softbody code? Suggest change the step to 1?
thanks,
Josh
Followup
Message
Date
: 2010-12-24 11:34
Sender
:
Ton Roosendaal
Even worse, it displays three digits and doesn't allow to edit this. Will check for general fixes...
Date
: 2010-12-24 12:27
Sender
:
Ton Roosendaal
These values were not even floats, but int. Definition in our API was wrong, fixed in svn. Thanks!
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
status_id
Open
2010-12-24 12:27
ton
close_date
None
2010-12-24 12:27
ton
Status
Investigate
2010-12-24 12:27
ton
assigned_to
none
2010-12-24 11:34
ton
Status
New
2010-12-24 11:34
ton