Log In
New Account
Home My Page Projects Blender 2.x BF release
Summary Activity Tracker SCM Files

Blender 2.6 Bug Tracker: Browse

[#25371] Front Faces Only fails for low poly sculpting grab

Date:
2010-12-24 03:29
Priority:
3
State:
Closed
Submitted by:
A Saurus1 (a_saurus1)
Assigned to:
Nicholas Bishop (nicholasbishop)
Category:
Sculpting
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Front Faces Only fails for low poly sculpting grab
Detailed description
1) open default scene, with cube.
2) go to sculpting mode.
3) select grab tool and front faces only option
4) try and drag one of the vertices of the cube
5) the vertex snaps between the original click location and the mouse cursor once you move it far enough away from the original position.

Now, why you would be sculpting an 8-vert cube with front faces only, I don't know, but it is a bug in blender's behavior (I'm pretty sure).

r33822

Followup

Message
  • Date: 2010-12-24 16:30
  • Sender: Ton Roosendaal
  • Fix in svn; the 'grab' brush was limiting itself to brush size in this case.

    Nicholas: if you see this, check the commit, it has a note :)
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2010-12-24 16:30ton
close_dateNone2010-12-24 16:30ton
assigned_tonone2010-12-24 16:30ton
StatusNew2010-12-24 16:30ton