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Blender 2.6 Bug Tracker: Browse
[#25371] Front Faces Only fails for low poly sculpting grab
Date:
2010-12-24 03:29
Priority:
3
State:
Closed
Submitted by:
A Saurus1 (
a_saurus1
)
Assigned to:
Nicholas Bishop (nicholasbishop)
Category:
Sculpting
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Front Faces Only fails for low poly sculpting grab
Detailed description
1) open default scene, with cube.
2) go to sculpting mode.
3) select grab tool and front faces only option
4) try and drag one of the vertices of the cube
5) the vertex snaps between the original click location and the mouse cursor once you move it far enough away from the original position.
Now, why you would be sculpting an 8-vert cube with front faces only, I don't know, but it is a bug in blender's behavior (I'm pretty sure).
r33822
Followup
Message
Date
: 2010-12-24 16:30
Sender
:
Ton Roosendaal
Fix in svn; the 'grab' brush was limiting itself to brush size in this case.
Nicholas: if you see this, check the commit, it has a note :)
Attached Files:
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Changes:
Field
Old Value
Date
By
status_id
Open
2010-12-24 16:30
ton
close_date
None
2010-12-24 16:30
ton
assigned_to
none
2010-12-24 16:30
ton
Status
New
2010-12-24 16:30
ton