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Blender 2.6 Bug Tracker: Browse
[#25435] old bump mapping + mip map breaks on toggling
Date:
2010-12-31 14:13
Priority:
3
State:
Closed
Submitted by:
M.G. Kishalmi (
lmg
)
Assigned to:
Brecht Van Lommel (blendix)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
old bump mapping + mip map breaks on toggling
Detailed description
when turning off mipmapping in the texture properties
turning it back on has no effect.
found with old-bump-mapping turned on.
see attached .blend
r33965 @ linux64
Followup
Message
Date
: 2010-12-31 14:59
Sender
:
M.G. Kishalmi
rna_texture.c:329
if(tex->imaflag & TEX_MIPMAP)
tex->texfilter = TXF_EWA;
it's switching the filter type to EWA when turning it back on again. that's causing the trouble.
why is it this happening?
might be a leftover from blendix r27493 removing SAT texfilter.
Date
: 2010-12-31 15:34
Sender
:
Ton Roosendaal
Brecht: the rna code enforces EWA as a default, is that really needed?
And: happy 2011 :)
Date
: 2011-01-02 11:52
Sender
:
Brecht Van Lommel
Fix in svn, thanks for the report / investigation.
Attached Files:
Name
Date
Download
bug_oldbump_mipmap.blend
2010-12-31 14:13
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-02 11:52
blendix
close_date
None
2011-01-02 11:52
blendix
Status
Investigate
2011-01-02 11:52
blendix
assigned_to
none
2010-12-31 15:34
ton
Status
New
2010-12-31 15:34
ton
Category
None
2010-12-31 14:16
zanqdo
File Added
14322: bug_oldbump_mipmap.blend
2010-12-31 14:13
lmg