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Blender 2.6 Bug Tracker: Browse
[#25580] Soft buffer shadow shows up 'hard' in reflection
Date:
2011-01-11 05:35
Priority:
3
State:
Closed
Submitted by:
Sacha Goedegebure (
sago
)
Assigned to:
Ton Roosendaal (ton)
Category:
Rendering
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Soft buffer shadow shows up 'hard' in reflection
Detailed description
Reflection doesn't show any softness of a buffered shadow.
In example blend file just hit Render to see result.
In 2.49 it's never the exact same softness, but at least it was soft.
34200 Win64
Followup
Message
Date
: 2011-01-11 15:16
Sender
:
Davis Sorenson
Confirmed, Ubuntu 10.10 32bit r34258.
Date
: 2011-01-11 19:41
Sender
:
Ton Roosendaal
Raytracing didn't show soft shadow in reflections, nor did it do any bump even.
Added a basic version for it in raytracer now, still needs improvement on heavily curved surfaces. But it's better!
Examples:
Glass sphere, mirror cube and sphere, look how it ignores bump and shadow
http://www.blender.org/bf/derivative256.png
in svn now:
http://www.blender.org/bf/derivative-svn.png
Thanks!
Date
: 2011-01-11 22:07
Sender
:
Moolah Nasreddin
Cool now! :) Thanks a lot!
I hope that you'll make a storm on Vector Blur (really strange in reflections)
http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1336.snc4/162865_1394402719624_1818875109_733516_2122423_n.jpg
Date
: 2011-01-12 10:29
Sender
:
Ton Roosendaal
Hi,
vector blur and raytracing are not really good friends...
Attached Files:
Name
Date
Download
reflection_no_soft_shadow.blend
2011-01-11 05:35
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-11 19:41
ton
close_date
None
2011-01-11 19:41
ton
assigned_to
none
2011-01-11 19:41
ton
Category
None
2011-01-11 19:41
ton
Status
New
2011-01-11 19:41
ton
File Added
14476: reflection_no_soft_shadow.blend
2011-01-11 05:35
sago