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Blender 2.6 Bug Tracker: Browse
[#25654] bug with strand render with particlesystem, render, object with hair
Date:
2011-01-15 23:02
Priority:
3
State:
Closed
Submitted by:
charles proust (
buisson
)
Assigned to:
Brecht Van Lommel (blendix)
Category:
Physics
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
bug with strand render with particlesystem, render, object with hair
Detailed description
Here is the description:
plane1 has a particlesystem, type emitter with render->object->plane2.
plane2 has a particlesystem, type hair.
It works OK except if you enable strand render for plane2.
I have attached a simple blend file.
F12->It works
enable strand render for plane2 -> F12 and it bugs.
Thanks
Ubuntu
blender 2.56 r34338
Followup
Message
Date
: 2011-03-04 09:50
Sender
:
Janne Karhu
Can't really make heads or tails about this as it doesn't happen without strand rendering, Brecht can you take a look?
I attached a modified version of the file, which shows that there are strands created, but there are also some render tile conflicts. If tiles are set to 1x1 all the strands are rendered, but it seems there is a wrong matrix used at some point as the hair strands don't start at the duplicated emitters.
Date
: 2011-03-11 22:37
Sender
:
Brecht Van Lommel
Fix in svn, thanks for the report, was a bug in the strand render code.
Attached Files:
Name
Date
Download
problem_object-hair-strandrender.blend
2011-01-15 23:02
Download
problem_object-hair-strandrender_mod.blend
2011-03-04 09:50
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2011-03-11 23:29
blendix
close_date
None
2011-03-11 23:29
blendix
Status
Investigate
2011-03-11 23:29
blendix
File Added
15247: problem_object-hair-strandrender_mod.blend
2011-03-04 09:50
jhk
assigned_to
jhk
2011-03-04 09:50
jhk
assigned_to
none
2011-01-16 15:07
ton
Category
None
2011-01-16 15:07
ton
Status
New
2011-01-16 15:07
ton
File Added
14558: problem_object-hair-strandrender.blend
2011-01-15 23:02
buisson