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[#25654] bug with strand render with particlesystem, render, object with hair

Date:
2011-01-15 23:02
Priority:
3
State:
Closed
Submitted by:
charles proust (buisson)
Assigned to:
Brecht Van Lommel (blendix)
Category:
Physics
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
bug with strand render with particlesystem, render, object with hair
Detailed description
Here is the description:

plane1 has a particlesystem, type emitter with render->object->plane2.
plane2 has a particlesystem, type hair.
It works OK except if you enable strand render for plane2.

I have attached a simple blend file.

F12->It works
enable strand render for plane2 -> F12 and it bugs.
Thanks

Ubuntu
blender 2.56 r34338

Followup

Message
  • Date: 2011-03-04 09:50
  • Sender: Janne Karhu
  • Can't really make heads or tails about this as it doesn't happen without strand rendering, Brecht can you take a look?

    I attached a modified version of the file, which shows that there are strands created, but there are also some render tile conflicts. If tiles are set to 1x1 all the strands are rendered, but it seems there is a wrong matrix used at some point as the hair strands don't start at the duplicated emitters.
  • Date: 2011-03-11 22:37
  • Sender: Brecht Van Lommel
  • Fix in svn, thanks for the report, was a bug in the strand render code.
 

Attached Files:

Name Date Download
problem_object-hair-strandrender.blend 2011-01-15 23:02 Download
problem_object-hair-strandrender_mod.blend 2011-03-04 09:50 Download

Changes:

Field Old Value Date By
status_idOpen2011-03-11 23:29blendix
close_dateNone2011-03-11 23:29blendix
StatusInvestigate2011-03-11 23:29blendix
File Added15247: problem_object-hair-strandrender_mod.blend2011-03-04 09:50jhk
assigned_tojhk2011-03-04 09:50jhk
assigned_tonone2011-01-16 15:07ton
CategoryNone2011-01-16 15:07ton
StatusNew2011-01-16 15:07ton
File Added14558: problem_object-hair-strandrender.blend2011-01-15 23:02buisson