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[#25671] Network Render freezes/blocks blender

Date:
2011-01-16 21:53
Priority:
3
State:
Closed
Submitted by:
Agustin benavidez (agus3d)
Assigned to:
Martin Poirier (theeth)
Category:
Scripts
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Network Render freezes/blocks blender
Detailed description
-Attached A Blend File.

There is a confirmed problem with NetRender, it occurrs in my home
render network and my job network, both in Vista and Win7,
i didn't check it in other OS.


To reproduce the problem:

- Switch to Network Render mode
- In client delete the server address and press enter
- Blender gets bloked, and the console shows a log saing in
some system "[Errno 10061]time out" and in my system " no connection could be made because the target machine actively refuses it "
Also happens if teh server is not running.



Clues:

- for some reason the server address which was 192.168.137.1 changed spontaneously to 186.18.0.50
- Firewalls are well configurated, indied other files works fine.
- I Have python 3 installed.
- The build i use is from "filiciss" builder in graphicall revision: 33664

Thanks Martin for this system, very useful and needed.

Cheers
Agustin.

System Info In the file inside this Blend file:
system-info.txt


Followup

Message
  • Date: 2011-01-22 01:47
  • Sender: Wintch Analyzer
  • I have a similar problem with netrender. A client process freezes when i set IP address of a master.
    The solution for me was using a default port (you can forward it or something to test) or as well setting first a port on client and only then a master IP address.
    i think the logic is:
    default IP: 127.0.0.1 default port: 8000
    User setting a different IP addres (say 192.168.137.1)>Lets try 192.168.137.1 on port 8000....timed out several times till "not responding message appears"
    Hope some of these helps.
  • Date: 2011-01-22 02:18
  • Sender: Wintch Analyzer
  • In the .pcap file you can see SYN packets going to IP set in network render properties but before you have time to set a correct port blender stop responding. If you have a port 8000 closed on Master the only way is to set the correct port first and then the IP. Not critical but some error message and/or cancel button would be great.
  • Date: 2011-01-28 01:02
  • Sender: Martin Poirier
  • Should be better in revision 34537. (at most, timeout for 1s every 30s if there's a server address specified and it doesn't exist). I might change that system sometime to be less automatic and add a button to connect to server (to get its status).
 

Attached Files:

Name Date Download
NetRenderBug_compressed.blend 2011-01-16 21:53 Download
netrendertest.pcap 2011-01-22 02:18 Download

Changes:

Field Old Value Date By
StatusInvestigate2011-01-28 01:02theeth
status_idOpen2011-01-28 01:02theeth
close_dateNone2011-01-28 01:02theeth
File Added14670: netrendertest.pcap2011-01-22 02:18wintch
assigned_tonone2011-01-17 15:25ton
CategoryRendering2011-01-17 15:25ton
StatusNew2011-01-17 15:25ton
File Added14573: NetRenderBug_compressed.blend2011-01-16 21:53agus3d