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Blender 2.6 Bug Tracker: Browse
[#25799] game crashes if bevel modifier is used.
Date:
2011-01-26 00:06
Priority:
3
State:
Closed
Submitted by:
Panaiotis ! (
panaiotis
)
Assigned to:
Nobody (None)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
game crashes if bevel modifier is used.
Detailed description
BGE crashes if any object (like a cube) is modified with the bevel modifier.
Open Blender with default settings
Select cube
Modify with default bevel modifier
Start game.
Mine crashes. Haven't tried with other computers. Works OK if I "apply" the bevel.
OS X 10.6.6
Mac Pro 8 core
8 GB Ram
Lots of disk space
Blender 2.56a intel Mac for OS 10.6
Followup
Message
Date
: 2011-01-26 00:52
Sender
:
Geoff Gollmer
Tested on my 2010 Macbook Pro
OSX 10.6.6
2.4 GHz Core 2 Duo
4 GB ddr3 ram
Nvidia 320m
and my 2008 Imac
OSX 10.6.6
2.66 GHz Core 2 Duo
2 GB ddr3 ram
Radion 2600 HD
The bug did not occur on either computer using revision 34490.
Date
: 2011-01-26 01:17
Sender
:
Gabriel
No problem in Ubuntu 10.10 64b r 34490
Date
: 2011-01-26 12:11
Sender
:
Brecht Van Lommel
This bug was fixed some time after the 2.56a release.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-26 12:11
blendix
close_date
None
2011-01-26 12:11
blendix
Status
New
2011-01-26 12:11
blendix