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Blender 2.6 Bug Tracker: Browse
[#25843] Multiple Scene Strip in Sequencer, bad scrubbing for armatures in viewport
Date:
2011-01-28 11:56
Priority:
3
State:
Closed
Submitted by:
Daniel Lara (Pepeland) (
pepeland
)
Assigned to:
Janne Karhu (jhk)
Category:
Animation system
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Multiple Scene Strip in Sequencer, bad scrubbing for armatures in viewport
Detailed description
Hi!
I have a little trick to get ghost poses in animation, three Scene strips with +1 frame offset and different colors, see "ghostposes.png" on attachments
So useful in animation spacing and timing feedback.
Issue:
- Open "scrub.blend"
- Scrub back and forth the animation for a while
Result: During Scrubbing the animation "jumps" in 3D viewport
This Issue seems that only happen with armatures in the scene not if only are meshes
It would be nice "autorefresh" or "force refresh" option/button in sequencer editor, so when you are posing in 3D view to get a immediate feedback,
now you can scrub again to see the results.
Daniel
Followup
Message
Date
: 2011-01-28 14:18
Sender
:
Janne Karhu
This should be fixed now, thanks for the report!
The scene wasn't updated properly to it's original frame after rendering the offset frames, but now it's always updated if the drawn frames differ from the original. This makes the updating a little a bit slower since there's an extra scene update, but now it at least works consistently.
The current dependency graph isn't really well suited to other than object-object dependencies, so the "autorefresh" functionality for the sequencer isn't really currently possible nicely. However it will most probably be implemented once the dependency code gets updated at some point.
Date
: 2011-01-28 16:43
Sender
:
Daniel Lara (Pepeland)
Great! works well now :)
'
About autorefresh, do you know if is possible assign a hotkey to "Refresh sequencer" thats works when you press the ShorKey in 3D view?
Date
: 2011-01-28 17:11
Sender
:
Janne Karhu
There's currently no hotkey assigned to "refresh sequencer" operator at all, but even if there was it would only work inside the sequencer view as far as I know.
You could of course define a new window level operator that would call the sequencer refresh function, but that's not really acceptable for general usage as it's not clear what the hotkey applies to then.
Date
: 2011-01-28 23:24
Sender
:
Daniel Lara (Pepeland)
Thanks for the info!
Cheers
Attached Files:
Name
Date
Download
ghostposes.png
2011-01-28 11:57
Download
scrub.blend
2011-01-28 11:57
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-28 14:18
jhk
close_date
None
2011-01-28 14:18
jhk
assigned_to
none
2011-01-28 14:18
jhk
Status
New
2011-01-28 14:18
jhk
File Added
14777: scrub.blend
2011-01-28 11:57
pepeland
File Added
14778: ghostposes.png
2011-01-28 11:57
pepeland