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[#25855] Crash with new bumpmapping method / texture space.

Date:
2011-01-29 20:29
Priority:
3
State:
Closed
Submitted by:
Guillermo Espertino (gez)
Assigned to:
Ton Roosendaal (ton)
Category:
Tools
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
Crash with new bumpmapping method / texture space.
Detailed description
Steps to reproduce:
Default cube, select a procedural texture and map to normals, change the bump method to best quality, texture space.
F12 > Crash.

Followup

Message
  • Date: 2011-01-29 20:34
  • Sender: ronan ducluzeau
  • ubuntu 10.10 64bits rev34554

    Reproduced

  • Date: 2011-01-29 20:48
  • Sender: Daniel Salazar
  • Same happens with default, they are the same bump type, just different quality setting
  • Date: 2011-01-30 11:06
  • Sender: Valter Battioli
  • Is the same with Win 7 64 bit rev 34558 by filiciss. Only in texture space. The previous rev of filiciss was ok but I don't remember the number (near rev 34542)
  • Date: 2011-01-30 15:04
  • Sender: Ton Roosendaal
  • This option only works for image textures... fix goes to svn in a few minutes.
 

Attached Files:

Name Date Download
newbump_crash.blend 2011-01-29 20:34 Download

Changes:

Field Old Value Date By
status_idOpen2011-01-30 15:04ton
close_dateNone2011-01-30 15:04ton
assigned_tonone2011-01-30 15:04ton
StatusNew2011-01-30 15:04ton
File Added14790: newbump_crash.blend2011-01-29 20:34zeauro