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Blender 2.6 Bug Tracker: Browse
[#25855] Crash with new bumpmapping method / texture space.
Date:
2011-01-29 20:29
Priority:
3
State:
Closed
Submitted by:
Guillermo Espertino (
gez
)
Assigned to:
Ton Roosendaal (ton)
Category:
Tools
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Crash with new bumpmapping method / texture space.
Detailed description
Steps to reproduce:
Default cube, select a procedural texture and map to normals, change the bump method to best quality, texture space.
F12 > Crash.
Followup
Message
Date
: 2011-01-29 20:34
Sender
:
ronan ducluzeau
ubuntu 10.10 64bits rev34554
Reproduced
Date
: 2011-01-29 20:48
Sender
:
Daniel Salazar
Same happens with default, they are the same bump type, just different quality setting
Date
: 2011-01-30 11:06
Sender
:
Valter Battioli
Is the same with Win 7 64 bit rev 34558 by filiciss. Only in texture space. The previous rev of filiciss was ok but I don't remember the number (near rev 34542)
Date
: 2011-01-30 15:04
Sender
:
Ton Roosendaal
This option only works for image textures... fix goes to svn in a few minutes.
Attached Files:
Name
Date
Download
newbump_crash.blend
2011-01-29 20:34
Download
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-30 15:04
ton
close_date
None
2011-01-30 15:04
ton
assigned_to
none
2011-01-30 15:04
ton
Status
New
2011-01-30 15:04
ton
File Added
14790: newbump_crash.blend
2011-01-29 20:34
zeauro