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Blender 2.6 Bug Tracker: Browse
[#25867] Wrong default option for Bump Methods
Date:
2011-01-30 11:20
Priority:
3
State:
Closed
Submitted by:
Mickaël Guédon (
ebrain
)
Assigned to:
M.G. Kishalmi (lmg)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Wrong default option for Bump Methods
Detailed description
There is a problem for the default option used in Bump-Mapping.
When you add a new texture on a lambda material, you will see that the default option that is set for Bump-Mapping is "Original", so it uses the old 2.4 method.
I think the "Compatible" mode is expected here.
Last SVN is used (r34560), Ubuntu 10.10 x32-64, NV GTX 275.
Followup
Message
Date
: 2011-01-30 17:57
Sender
:
Ton Roosendaal
Fix went to svn, I poked M.G. to post a nice message to reporter next time :)
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
status_id
Open
2011-01-30 17:24
lmg
close_date
None
2011-01-30 17:24
lmg
Status
New
2011-01-30 17:24
lmg
assigned_to
none
2011-01-30 16:08
lmg