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[#26003] Twice applied modifier with Convert to mesh with several multi-user objects

Date:
2011-02-09 22:08
Priority:
3
State:
Closed
Submitted by:
Mikhail Rachinskiy (alm)
Assigned to:
Campbell Barton (campbellbarton)
Category:
None
Status:
Fixed / Closed
Relates to:
[#25310]
Duplicates:
[#25310]
Patches:
 
Summary:
Twice applied modifier with Convert to mesh with several multi-user objects
Detailed description
Fix was providing in 25310 bug report not working anymore.



Platform:
================================
Windows 7 Home Premium x32


OpenGL:
================================
- Renderer: ATI Radeon HD 4770
- Vendor: ATI Technologies Inc.
- Version: 3.3.10362 Compatibility Profile Context


Blender:
================================
Version: 2.56 (sub 1)
Revision: 34736

Followup

Message
  • Date: 2011-02-10 20:51
  • Sender: Mikhail Rachinskiy
  • I tried r34762, and bug is still not fixed yet.
  • Date: 2011-02-11 22:16
  • Sender: Mikhail Rachinskiy
  • Please check this again, i tried r34779 and it is not fixed.
  • Date: 2011-02-12 13:53
  • Sender: Mikhail Rachinskiy
  • So, if after 5 hours somebody not fixed this issue, I create a new bugreport.

    Sounds little menacingly. :)
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2011-02-10 05:55campbellbarton
close_dateNone2011-02-10 05:55campbellbarton
assigned_tonone2011-02-10 05:55campbellbarton
StatusNew2011-02-10 05:55campbellbarton