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Blender 2.6 Bug Tracker: Browse
[#26213] Collada exporter id's not unique
Date:
2011-02-25 09:13
Priority:
3
State:
Closed
Submitted by:
kevin yoon (
kevinyoon
)
Assigned to:
Nathan Letwory (jesterking)
Category:
Import/Export
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
Collada exporter id's not unique
Detailed description
The collada specs specifies that id's need to be unique. However, currently id are not unique.
Steps to reproduce.
1. In Default workspace Use the Cube.
2. Name the material the same. ie Cube.
3. Export as collada dae file.
4. notice that the id is named "Cube" in library materials
5. notice that the id is named "Cube" in visual scene.
Recommend that id be unique but add in name attribute which can be the same
Followup
Message
Date
: 2011-02-25 15:11
Sender
:
Ton Roosendaal
Don't know about this colada spec... but if so, then Nathan can default to use id->name itself, not id->name+2
That's how blender keeps it all with unique names :)
Date
: 2011-02-28 11:31
Sender
:
Nathan Letwory
Indeed, leaving in the blender ID code is good enough. Most other exporters tag their id's too.
Date
: 2011-02-28 15:25
Sender
:
Nathan Letwory
Fixed in r35262
Date
: 2011-03-01 02:23
Sender
:
kevin yoon
I'm a bit new to building blender. I was wondering if there was a binary repository for nightly builds so that I can test the revision?
Thanks all.
Attached Files:
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Changes:
Field
Old Value
Date
By
status_id
Open
2011-02-28 15:25
jesterking
close_date
None
2011-02-28 15:25
jesterking
Status
Investigate
2011-02-28 15:25
jesterking
assigned_to
none
2011-02-25 15:11
ton
Category
None
2011-02-25 15:11
ton
Status
New
2011-02-25 15:11
ton