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[#26438] 3 VSE/marker annoyances compared to 2.4x

Date:
2011-03-10 05:15
Priority:
3
State:
Closed
Submitted by:
Pablo Vazquez (venomgfx)
Assigned to:
Joshua Leung (aligorith)
Category:
Sequencer
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
3 VSE/marker annoyances compared to 2.4x
Detailed description
Found this little thingies while using the VSE today, which I believe would be nice to have tweaked before a final release:

1. Hotkey conflict with Make Meta Strip and Add Marker (check Marker menu), both are using M. Maybe changing 'Make MetaStrip' hotkey? since "M" is used to add markers in other editors as well.
2. Some operators, like Ctrl+M to rename marker, Shift+D to duplicate, or G to grab it, only work when the mouse cursor is near the bottom scrollbar, bit confusing (in 2.49b it didn't matter as long as the cursor is inside the VSE editor), maybe is just me...
3. While grabing a marker with G, cancelling with Esc does exit cancelling the translation (as expected), while RMB doesn't, it works same as LMB.

Thanks!
Pablo.

Followup

Message
  • Date: 2011-03-10 11:00
  • Sender: Joshua Leung
  • 1) I've noticed it, and indeed it needs fixing. Any good ideas for hotkeys that will work?
    2) Not a bug, but rather the only way we could get the keymaps to work without marker operators going and always swallowing editor hotkeys. At least this is only for markers, while in things like Houdini, time scrubbing can only be done in a restricted area like this (it's their way of avoiding the LMB-drag conflict that happens when using LMB select for verts)
    3) Confirmed bug. I've tried fixing this particular problem before, but still got some weirdness again with the silly "tweak" event crap that I'd previously fixed.
  • Date: 2011-03-10 15:35
  • Sender: Ton Roosendaal
  • It's really the disadvantage of having freely defined keymaps.

    The default marker keymap restricts to the bottom 30 pixels.
    However, there's nothing that stops you from adding marker operators in the VSE keymap itself. :)
    Maybe a wait a bit though, keymap load/save is still WIP.
  • Date: 2011-03-10 18:19
  • Sender: Pablo Vazquez
  • 1) An example for this item that looks like a bug is when you hit "X" over the bottom 30 pixels, 2 popups at the same time (Erase Strip, Erase Marker -i guess, its covered by the other popup :P . I'd give priority on hotkeys to Markers (giving the most accessible ones like a simple "M", Shift+M, Alt+M to its operators), at least on my day-to-day work I add/remove/rename markers much more often than creating meta-strips.
    2) I see, now that I know this looks obvious, but maybe not for everybody, so.. on the scary feature-request side, is there a way this could be a bit more explicit? like having its opacity always 75%, then 100% on mouse over these bottom 30px.
    3) ack.. can imagine, I've never been a friend of the tweak mode either.

    Thanks for fixing the report title btw!
  • Date: 2011-03-10 19:07
  • Sender: Pablo Vazquez
  • 2) Another aftereffect of this 30px box is that operators at the top of the Markes menu (like Grab/Move Marker, Rename Marker, or Delete Marker) won't work, since the options are above this 30px boundary, only the 2 at the bottom would work (Add Marker, Duplicate Marker).
  • Date: 2011-03-11 01:19
  • Sender: Joshua Leung
  • Fixed issues 1 + 3.

    The 2) you mentioned last has already been fixed by Ton.
  • Date: 2011-03-11 01:46
  • Sender: yain vieyra
  • I think that "M" is less used to add markers than to make meta strips. In complex editing one need to create them very frequently to get good mix control.
  • Date: 2011-03-11 14:02
  • Sender: Pablo Vazquez
  • Yay thanks Aligorith! :D
 

Attached Files:

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Changes:

Field Old Value Date By
StatusInvestigate2011-03-11 01:19aligorith
status_idOpen2011-03-11 01:19aligorith
close_dateNone2011-03-11 01:19aligorith
assigned_tonone2011-03-10 15:35ton
summary3 VSE annoyances compared to 2.4x2011-03-10 11:00aligorith
StatusNew2011-03-10 11:00aligorith