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[#26442] blender crash when turning off antialiasing fonts
Date:
2011-03-10 11:06
Priority:
3
State:
Closed
Submitted by:
raphael betemps (
raphael
)
Assigned to:
Campbell Barton (campbellbarton)
Category:
None
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
Summary:
blender crash when turning off antialiasing fonts
Detailed description
Blender version 2.56.2 r3548M
System : linux ubuntu 10.04, nvidia drivers
1 - select a mesh, go to edit mode and enable display of edges lenght (numeric vertical bar in 3D view)
2 - change the units system from none to metric
3 - turn off antialiasing fonts in user prefs.
4 - Play with some vertices or edges.
After a while, the display in the 3D view becomes weird and blender crash.
messages in the terminal:
Memoryblock uiBlock: end corrupt
Memoryblock free: attempt to free illegal pointer
Followup
Message
Date
: 2011-03-10 13:53
Sender
:
Ton Roosendaal
Hi Diego,
I've committed a quick patch in r35452 to make it not crash.
BLF_draw_ascii() crashes badly when switching to noAA fonts...
Date
: 2011-03-10 14:50
Sender
:
Campbell Barton
fixed r35453. pretty sure when I added the ascii table aa fonts couldn't be disabled like this.
Attached Files:
No Files Currently Attached
Changes:
Field
Old Value
Date
By
status_id
Open
2011-03-10 14:50
campbellbarton
close_date
None
2011-03-10 14:50
campbellbarton
assigned_to
bdiego
2011-03-10 14:50
campbellbarton
Status
Investigate
2011-03-10 14:50
campbellbarton
assigned_to
none
2011-03-10 13:53
ton
Status
New
2011-03-10 13:53
ton