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[#26476] and missing from COLLADA

Date:
2011-03-12 17:01
Priority:
3
State:
Closed
Submitted by:
Juan Linietsky (reduz)
Assigned to:
Nathan Letwory (jesterking)
Category:
Import/Export
Status:
Fixed / Closed
Relates to:
Duplicates:
Patches:
 
Summary:
<specular> and <shininess> missing from COLLADA
Detailed description
Specular color must be exported as <specular> in the Collada material. It is currently missing.
Hardness must be exported as <shininess> in the Collada material. It is currently missing.
Emission also seems to be missing, which Collada exports as a color. Since in blender emission seems to be diffuse*e , exporting as <>e, e, e<> should suffice.

Followup

Message
  • Date: 2011-03-12 23:11
  • Sender: Nathan Letwory
  • Some changes in our export for materials, lights and camera are pending, especially concerning creation of Blender profiles.

    After that best efforts on exporting to common profile will be done for sure.

    Assigning to myself.
  • Date: 2011-03-22 16:31
  • Sender: Nathan Letwory
  • Fixed <specular> export in r35705. <shininess> was already being exported for <phong> and <blinn>, <lambert> doesn't have <shininess>. <emission> is already being exported.

    From the commit log:

    Export <specular> for <phong> and <blinn> shaders, <shininess> was already being written for these.
    <lambert> shader doesn't have <shininess>.

    Right now we write <phong> when blender spec is phong, <blinn> when blender spec is blinn. When spec is
    any other shader, and diffuse shader set to lambert, we export as <lambert>. Any other combination defaults
    right now to <phong>. This will change when Blender specific profiles have been created for the shader
    combinations in Blender.

    Thanks for reporting!
 

Attached Files:

No Files Currently Attached

Changes:

Field Old Value Date By
status_idOpen2011-03-22 16:31jesterking
close_dateNone2011-03-22 16:31jesterking
summary<specular> and <shininess> missing from Colada2011-03-22 16:31jesterking
StatusInvestigate2011-03-22 16:31jesterking
assigned_tonone2011-03-12 23:11jesterking
details Specular color must be exported as <specular> in the Collada material. It is currently missing. Hardness must be exported as <shininess> in the Collada material. It is currently missing. Emission also seems to be missing, which Collada exports as a color. Since in blender emission seems to be diffuse*e , exporting as <>e, e, e<> should suffice. 2011-03-12 23:11jesterking
StatusNew2011-03-12 23:11jesterking