Block a user
WIP: Make ComponentAttributeAccessor handle active/default_color_attribute
I think I solved the issue with the remove handler being wrong.
WIP: Make ComponentAttributeAccessor handle active/default_color_attribute
Iliya suggested (i the chat) to use 'handler' instead of 'trigger' for the function names. Which is better I agree.
Also I have my doubts about the delete handler because:
- it gets called for…
WIP: Make ComponentAttributeAccessor handle active/default_color_attribute
I think this is a better way to do what #109067 did as well.
WIP Geometry Nodes: Set first created color attribute to active
WIP Geometry Nodes: Set first created color attribute to active
I think #109083 is a better (more general) solution.
WIP: Make ComponentAttributeAccessor handle active/default_color_attribute
WIP Geometry Nodes: Set first created color attribute to active
Sleeping on it again I'm thinking maybe the mesh attribute provider add() function might be a better place for this logic?
WIP Geometry Nodes: Set first created color attribute to active
This is a bugfix for a reported issue. But as it's nearly 2am now I'll look up the related issue tomorrow.
WIP Geometry Nodes: Set first created color attribute to active
Martijn Versteegh
pushed to set_first_color_attribute_active_gn at Baardaap/blender
2023-06-17 01:36:01 +02:00
9a2bdb0482
Geometry Nodes: Set first created color attribute to active
4e7ee5d9ac
Fix #108141: Group Insert operator creates invalid links
a6931db38b
Fix: Build error without OpenEXR
17aaff69c6
Fix #109043: Mask modifier smooth option broken
d5781c2a61
Fix #109048: RenderLayer.load_from_file does not support multilayer EXR
Martijn Versteegh
created branch set_first_color_attribute_active_gn in Baardaap/blender
2023-06-17 01:36:01 +02:00
AttributeGroup API: "active" is meaningless (always refers to all attributes, not the specific AttributeGroup) -- e.g. mesh.color_attributes.active
I think this is not a bug per-se . It's more a case of bad documentation and a slightly clumsy api.
I think we could remove the hi prio
Fix #108053: Make the UV sets enumerated from zero
Martijn Versteegh
pushed to fix-108053-collada-export at Baardaap/blender
2023-06-16 14:59:55 +02:00
5617dc042b
Fix #108053: Make the UV sets enumerated from zero
6a05e5161b
Fix: Quadratic performance of simulation state frame lookup
23eef18b65
Fix #109047: Screw modifier's smooth shading option does not work
57c3c68ffb
Cleanup: make format
406a1f9bce
Fix #108263: Show warning when cache baking wants to overwrite data
Martijn Versteegh
created branch fix-108053-collada-export in Baardaap/blender
2023-06-16 14:59:55 +02:00