Block a user
Debug assert in uv layer
data.foreach_get
when called on an Edit Mode mesh
Fix #107416: Check length of Property Collection before type
GN Math Compare node in Less Than mode evaluates to true even though the value is equal
well, they are equal 'within epsilon'. Which is the same as for ==
Martijn Versteegh
pushed to fix-107416-assert-on-zero-length-mloopuv_data at Baardaap/blender
2023-07-05 19:43:40 +02:00
644cd2066d
Merge branch 'main' into fix-107416-assert-on-zero-length-mloopuv_data
cd4848a574
Cleanup: make format
cc2abe4979
Merge branch 'main' into fix-107416-assert-on-zero-length-mloopuv_data
c4ddf16950
Cleanup: remove unused light struct member
Martijn Versteegh
pushed to fix-107416-assert-on-zero-length-mloopuv_data at Baardaap/blender
2023-07-05 19:37:45 +02:00
9041604e28
Support collections and arrays
29ccdcef0f
Cleanup: make format
199ea73327
Just check for zero-length before calculating actual length
f408136828
Fix #107416: Check length of Property Collection before type.
57d85b32a9
Lights: remove unused Blender Internal properties
Fix #107416: Check length of Property Collection before type
It was marked as WIP because it wasn't fit for consumption in it's first iteration. As witnessed by Brecht's remarks ;-)
I'll rebase it onto main.
Applying a Bevel modifer on a object with UVs pins the uv islands
Sound like something I could look into.
My money would be that it would have something to do with the MloopUV -> attributes conversion
GN Math Compare node in Less Than mode evaluates to true even though the value is equal
Well, the epsilon is there. IMHO it's reasonable for a user to expect this to work with 'within epsilon' being considered 'equal'.
Regression: baking multi texture targets on single object is broken (adjacent faces option, Extend is fine)
Martijn Versteegh
deleted branch fix-109057-texturemargin from Baardaap/blender
2023-07-05 14:20:36 +02:00
Fix #109057: Only extend polygons present in the mask.
2ccaddd800
Merge branch 'main' into fix-109057-texturemargin
d55cdb1b7a
Cycles: improve oneAPI requirements text in the UI
fde2eca1d2
GPv3: Select circle
b19aaf6730
Refactor: GPv3: Add frame API
b14435fd93
GPv3: Missing default tool for paint mode
Fix #109057: Only extend polygons pr4esnt in the mask.
e79ea4b6c7
Fix #109057: Only extend polygons pr4esnt in the mask.
f3da3c7de4
Cleanup: improve debug printing for anonymous attribute inferencing
95a703242a
Cleanup: Renamed WorldPipeline to BackgroundPipeline
dee737d64b
Cleanup: use c++ constructor and destructor for paramhandle in uv unwrap
35389e8b35
Cleanup: use const qualifier for arguments & variables
Martijn Versteegh
created branch fix-109057-texturemargin in Baardaap/blender
2023-06-29 12:37:53 +02:00
Render crash after adding subdivition modifier
Considering the amount of memory used you probably use CPU rendering for cycles?
Fix #107416: Check length of Property Collection before type
I fixed up the length calculation and for consistency enabled the length mismatch warning which was present (but commented out) in the code. I'm not completely sure why it was marked as 'not…
Martijn Versteegh
pushed to fix-107416-assert-on-zero-length-mloopuv_data at Baardaap/blender
2023-06-21 09:13:39 +02:00
ed3a79156b
Merge branch 'blender-v3.6-release' into fix-107416-assert-on-zero-length-mloopuv_data
3d3569852f
Animation: Change channel selection key preferences in IC keymap
fa505d7c18
Fix #109171: Delete curve instead of creating empty result