Without this the CPU and GPU compositor results are different from each other, which means a 100% chance of the next version being incompatible. I think it would be a good idea to put this into…
Newest version seems to have reversed things! This was compiled 8/14/24. Now running vulkan with no .blend
file on the command line hangs. After about 5 seconds CPU usage drops to zero, nothing…
Commenting out the BLI_assert
and two other identical ones just leads to a crash.
Tried the newest build, it crashes immediately for me when choosing the Save System Info
menu item, with same error. Running without --gpu-backend vulkan
does not crash.
`BLI_assert failed:…
Here is a possibly more accurate system-info.txt
, this is from running the GPU option __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia
for POP_OS "hybrid" mode. However I am unable…
Jeroen Bakker said I should create this report
Further push to remove change to GPU code that was merged to this branch for testing.
I think you are talking about rotated (or otherwise transformed) output domains?
Because of the simpler handling of the output transform matrix I suspect my code is either unchanged or is…
I don't get it. I can clearly tell that rotations call this code (since I could see rotations fail when I did it incorrectly).
There is currently no rotation or scaling when doing realizations, only translations. That's why we won't really know if something fails until we get some rotation and scaling components as…
I pushed a new version that moves the constant test to the top of the function. Added a comment indicating that ignoring extend is on purpose.
It's not there because I wanted Clip to work for constant buffers.
However it looks like the design is to ignore the extend for constant buffers. This is what the GPU is doing. So it seems ok…
If you want to support non-affine transforms this is going to be needed.
While I have been unable to see any differences with realistic-sized images and the affine rotations and scales that the…