forked from blender/blender-addons
Support more AOVs #23
@ -4,10 +4,8 @@
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# <pep8 compliant>
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# <pep8 compliant>
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import bpy
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import bpy
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import bpy_hydra
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class StormHydraRenderEngine(bpy.types.HydraRenderEngine):
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class StormHydraRenderEngine(bpy_hydra.HydraRenderEngine):
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bl_idname = 'HYDRA_STORM'
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bl_idname = 'HYDRA_STORM'
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bl_label = "Hydra Storm"
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bl_label = "Hydra Storm"
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bl_info = "USD's high performance rasterizing renderer"
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bl_info = "USD's high performance rasterizing renderer"
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@ -15,7 +13,7 @@ class StormHydraRenderEngine(bpy_hydra.HydraRenderEngine):
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bl_use_preview = True
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bl_use_preview = True
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bl_use_gpu_context = True
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bl_use_gpu_context = True
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delegate_id = 'HdStormRendererPlugin'
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bl_delegate_id = 'HdStormRendererPlugin'
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def get_render_settings(self, engine_type):
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def get_render_settings(self, engine_type):
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settings = bpy.context.scene.hydra_storm.viewport if engine_type == 'VIEWPORT' else \
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settings = bpy.context.scene.hydra_storm.viewport if engine_type == 'VIEWPORT' else \
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@ -149,7 +149,7 @@ class STORM_HYDRA_LIGHT_PT_light(Panel):
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main_col.prop(light, 'size')
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main_col.prop(light, 'size')
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class STORM_HYDRA_RENDER_PT_film(bpy.types.Panel):
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class STORM_HYDRA_RENDER_PT_film(Panel):
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bl_label = "Film"
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bl_label = "Film"
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bl_space_type = 'PROPERTIES'
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_region_type = 'WINDOW'
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